Which attribute is used for the banshee’s corrupting touch?
@JeremyECrawford @SageAdviceDnD Which attribute is used for the banshee's corrupting touch (melee spell attack)? It's too high to be Int or Wis, and it's too low to be Cha. Did someone goof, or am I missing something?
— J.D. Mettle (@TestYourMettle) January 23, 2019
The banshee's Corrupting Touch uses the creature's Dexterity modifier.
A spell attack in a monster stat block that isn't part of a spell can use whatever ability modifier the designer deems appropriate. #DnD https://t.co/15t6pFRDc4
— Jeremy Crawford (@JeremyECrawford) January 24, 2019
If a lvl 11 PC gets a sidekick, it would make sense for the sidekick to be lvl 11 right?
Got home from work and only caught you guys signing off 😓 could you answer something for me as a post stream tweet? If a lvl 11 PC gets a sidekick, it would make sense for the sidekick to be lvl 11 right? Im hesitant cause it's a big jump both narratively and party balance wise
— Allie Deutschmann (@alliebug321) January 8, 2019
The sidekick rules were popular enough that I'm tinkering with a new version, in which your sidekick's starting level equals your level. #DnD https://t.co/kBlQwk8FWQ
— Jeremy Crawford (@JeremyECrawford) January 10, 2019
what do you mean the bugbear warrior doing 2D12 + strength damage with a great axe attacking 4 times a round and critting on 18-20 is too powerful? The actual fighter in the party loves being overshadowed! 😛 If a group has anxiety about their NPC companions doing well, I recommend not having NPC companions.
— Jeremy Crawford (@JeremyECrawford) January 10, 2019
It's not the group that's worried, its me, their DM. I don't want the npc's to outlast the players. They're the protagonists of the story.
— Rory Philstrom, DMDiv (@TheDMPastor) January 10, 2019
Some players love the feeling of being part of a group and celebrate the successes of its members.
Other players are all about the glory of their own character.
DMs, try to entertain both type of players, with moments for the group and the individuals in it to shine. #DnD https://t.co/ZaUXFDQOmm
— Jeremy Crawford (@JeremyECrawford) January 10, 2019
That collective celebration is best when you are celebrating the success of other PCs, those are your friends around the table. Celebrating the success of NPCs often feels like deus ex machina, leaving the people around the table sidelined while the DM plays with themself.
— Rory Philstrom, DMDiv (@TheDMPastor) January 10, 2019
There is an important distinction between an NPC controlled by the DM and an NPC controlled by the players.
The DM-controlled character/critter is rarely viewed as a party member.
But a player-controlled character/critter is often just as loved as a PC. #DnD https://t.co/oiuxogNJBO
— Jeremy Crawford (@JeremyECrawford) January 10, 2019
Yes, strong sidekicks can work if player controlled. But they’re basically a second character then, more of a hireling or follower from old ad&d, than a non-player character. Agreed. You just described the new sidekicks.
— Jeremy Crawford (@JeremyECrawford) January 10, 2019
That’s just simply not true. I mean it’s like a half-truth. The distinction is only real if the players allow it to be real.
Pretty much everytime I introduce an NPC…my players want he/she stat blocked and leveled so they can refer to it if need be. If the players are using the stat block of a character/critter, that's what I mean by player control. Sometimes that turns into co-control with the DM. Either way, they're invested.
— Jeremy Crawford (@JeremyECrawford) January 10, 2019
How opposed are you to NPCs leveling with players? Not opposed at all. I've provided rules in the "Dungeon Master's Guide" and in the recent "Sidekicks" article that level up NPCs.
— Jeremy Crawford (@JeremyECrawford) January 10, 2019
Mental Prison: can I use Dimension Door to avoid the psychic damage?
@JeremyECrawford Suppose that I've failed the first Intelligence ST of the spell Mental Prison. Now I'm restrained, but I then use Dimension Door spell to teleport 500 feet away: I avoid the 10d10 psychic damage or the Mental Prison is teleported with me (is still around me)?
— Draconis (@DerynDraconis) January 10, 2019
If you move out of mental prison by any means, you take its psychic damage, and the spell ends. See the spell's final sentence for more details. #DnD https://t.co/OutBm4F7Uj
— Jeremy Crawford (@JeremyECrawford) January 24, 2019
How I can ask you and got an answer?
@DarioCosplayhi Mike! I have a big question since 15 years. How i can ask you and got an answer? Thank you so much! Twitter is your best option!
— Mike Mearls (@mikemearls) April 6, 2016
If a player loses the Gauntlets of Ogre Power, what is the strength result?
@ChrisPerkinsDnD if a player has Gauntlets of Ogre Power, add a point to STR and then loses the gauntlets, what is the result?
— Adam McFarlane (@MickeysMagic89) April 24, 2016
It would be as if the character gained a point of Strength and never had the gauntlets to begin with. https://t.co/tUPdgl8kfR
— Christopher Perkins (@ChrisPerkinsDnD) April 24, 2016
Is there a good email to contact the Wizards customer service team? Bad binding!
@thatdungeondude info is on this web page – https://t.co/amXUtFsWbJ
— Mike Mearls (@mikemearls) April 7, 2016
Some spells and feats require a weapon, does an improvised weapon qualify?
@Nochwasfrei @SageAdviceDnDSome spells and feats require a weapon. Does an improvised weapon qualify, or does it have to be simple/martial? as long as it's listed as a weapon in the game, you're good. Believe improvised weapons do count.
— Mike Mearls (@mikemearls) April 6, 2016

