Is the Arcane Archer meant to be missing a 10th level feature? He gets a shot option on every archetype level, how does this translate to being more valuable at 10th than 7th or 15th? at least 18th has improved shots..The Arcane Archer isn't missing any features.
— Jeremy Crawford (@JeremyECrawford) November 10, 2017
Xanathar Guide Everything
Clarified that, levels 1-20, a party is assumed to get 100 magic items…
Clarified that, levels 1-20, a party is assumed to get 100 magic items. That’s 25 items per player (party of 4), or /15 items per level, oooooor 1.25 magic items per player per level.
Basically, I've been shortchanging my players by HUGE amounts. Oh well /2
— Walrock Homebrew (@WalrockHomebrew) November 3, 2017
1.25 magic items per level seems like a lot, especially considering attunement limits. I doubt players would remember them all. /3
— Walrock Homebrew (@WalrockHomebrew) November 3, 2017
The number includes consumables. Xanathar’s Guide gives you the rest of the details.
— Jeremy Crawford (@JeremyECrawford) November 4, 2017
Does the rule that says to choose a grid intersection apply even when a creature is the point of origin?
Does the rule that says to choose a grid intersection apply even when a creature is the point of origin? Makes cones a bit awkward to aim.If a creature is the point of origin for an area of effect, you can ignore the DMG's instruction to choose a grid intersection.
— Jeremy Crawford (@JeremyECrawford) August 15, 2017
Xanathar's Guide will provide more guidance on using areas of effect on a grid.
— Jeremy Crawford (@JeremyECrawford) August 15, 2017
Why is you decided to include Sword Coast Adventurer’s Guide’s subclasses in Xanathar’s Guide Everything?
Why is you decided to include SCAG’s subclasses in XGtE?Four of SCAG's most popular subclasses appear in XGE. They're a good fit for the game as a whole, not just FR.
— Jeremy Crawford (@JeremyECrawford) August 25, 2017
Done! Short version is I would like more classes and specializations. My group and I have played absolutely everything.
— Dan Conley (@Dan_conley19) August 26, 2017
Good thing Xanathar's Guide to Everything includes over 25 new subclasses!
— Jeremy Crawford (@JeremyECrawford) August 26, 2017
Can you cast feather fall in time with 1 reaction, considering the “Xanathar’s guide” rules on falling?
@JeremyECrawford I'm sure someone has asked this but I couldn't find a definitive solution. Can you cast feather fall in time with 1 reaction, considering the "Xanathar's guide" rules on falling, where you fall 500ft immediately.
— Gianni Pratico (@Wulfgar15) May 14, 2019
Feather fall, like many things in D&D, creates an exception: it lets you cast a spell as a reaction to slow someone's fall.
If a spell or other exceptional thing in the game says it does something, that's what it does.
Also, any rule in "Xanathar's Guide" is optional. #DnD https://t.co/ELqT7HFv0d
— Jeremy Crawford (@JeremyECrawford) May 14, 2019
As we used to say in older editions, "specific trumps general". The specific case of falling with Feather Fall trumps the general rules for falling.
— Wonton (@Wonton_) May 14, 2019
In D&D, a specific rule always beats a general rule if they disagree with each other.
For more information about that principle, take a look at the section "Specific Beats General" in the "Player's Handbook" (p. 7). #DnD https://t.co/1eTsemrqPO
— Jeremy Crawford (@JeremyECrawford) May 14, 2019
"Also, any rule in XGtE I optional." <3 Say it again. Say it louder.
(This is of course above and beyond the "optional" nature of all the rules.)
— Dave Williams (@DaveWil33) May 14, 2019
The official rules of D&D are in the 3 core books. Those rules appear in a shorter form in products like the Starter Set and the free Basic Rules. Any rules that appear elsewhere are optional.
Your DM decides how to use those rules in service to your group's fun. #DnD https://t.co/hTmUQnFORi
— Jeremy Crawford (@JeremyECrawford) May 14, 2019
Ranger Horizon Walker, is Planar Warrior ability need to use bonus each turn to deal Force damage?
@JeremyECrawford Horizon Walker Is Planar Warrior ability need to use bonus each turn to deal Force damage or needed once when you select creature? If need a bonus action every turn, then it negates Dual Wielders fighting style. Intended or oversight?
— Carmine (@nirvanstryder) November 28, 2017
The Planar Warrior feature intentionally requires a bonus action each time you use it. #DnD https://t.co/etrdUn96lp
— Jeremy Crawford (@JeremyECrawford) November 28, 2017
Are magic items excluded from benefiting from an adamantium coating via Xanathar’s rules?
Hey @JeremyECrawford, dumb question but you know how D&D nerds love to pick apart rules. Are magic items excluded from benefiting from an adamantium coating via XGE’s rules? TIA
— Chris Chapman (@GammaViking) December 17, 2018
The rule doesn't require the weapon to be nonmagical.
— Jeremy Crawford (@JeremyECrawford) December 17, 2018
I think the confusion is on whether you can add adamantine to an existing magic weapon. Nothing in the rule prevents that.
— Jeremy Crawford (@JeremyECrawford) December 17, 2018
Is it possible to Twin Spell Dragon Breath or Booming Blade?
@JeremyECrawford Is is possible to Twin Spell Booming Blade, hitting two adjacent targets withing reach?
— Tim Wilder (@mrprotoman) April 13, 2017
Twinned Spell test: can the spell affect only one creature at the spell's current level, and is its range not self? If yes, TS works. #DnD https://t.co/nv6PqmzF0z
— Jeremy Crawford (@JeremyECrawford) April 14, 2017
@thuggibearWhat about chaos bolt? That has a new attack roll only targeting one target at a time, but can potentially effect more. Neither the feature nor the test I tweeted talks about attack rolls. Can the spell affect more than one creature? That's the question.
— Jeremy Crawford (@JeremyECrawford) April 14, 2017
So I understand correctly, because the initial target of the spell can never change, it can be twinned? So since the Dragon's Breath spell only ever targets the one creature who I cast it on, it can be twinned and both recipients can use the effects?
— TheSandwichNinja (@TheSandwichPira) December 22, 2017
Dragon's breath can affect more than one creature with the exhalation. It therefore can't be twinned. #DnD https://t.co/97DzcSR7pZ
— Jeremy Crawford (@JeremyECrawford) December 22, 2017
I completely agree with @doransiegetower. The target of Dragon’s Breath is “one willing creature.”
— Observant Oliphaunt (@zoozeki) December 22, 2017
That’s like saying haste has 2 sets of targets, the hastened person and everyone that they use their extra actions to attack, or that everyone that tries to hit a mage armored person is also a target. Neither of the spells you mentioned create an area of effect with its own targets. Dragon’s breath is exceptional.
— Jeremy Crawford (@JeremyECrawford) December 22, 2017
How dragon's breath works has no relevance to other spells. See below.https://t.co/LKiIipxbw1
— Jeremy Crawford (@JeremyECrawford) December 22, 2017
That’s silly. I’m not going to try and account for *possible* targets. It targets the creature it gives the breath to, and that’s it. I know you’re the “word of law,” but that’s silly. Luckily, there’s nothing for you to account for. You cast the spell on someone. They exhale on someone else. The end.
— Jeremy Crawford (@JeremyECrawford) December 12, 2018
