@amarwainAbout new 1st-level character. Half-elf skill versatility apply to any skill or class skill only? Any skill
— Jeremy Crawford (@JeremyECrawford) October 12, 2016
OfficialAnswer
Does gentle repose work with revivify?
@JeremyECrawford does gentle repose work with revivify?
— Keith Martin (@kam2112) October 12, 2016
Gentle repose works with revivify. #DnD https://t.co/NlD1YAetb8
— Jeremy Crawford (@JeremyECrawford) October 12, 2016
Does a failed spellcasting because of Counterspell still count as a trigger for Mage Slayer’s attack?
@JeremyECrawford Does a failed spellcasting because of Counterspell still count as a trigger for Mage Slayer's attack?
— Dimas Pradipta (@dimas_pr) September 27, 2016
Counterspell causes a spell to fail. It doesn't undo the fact that spellcasting occurred. #DnD https://t.co/61gIfhmDkI
— Jeremy Crawford (@JeremyECrawford) September 27, 2016
Invisisibility condition: can be detected automatically?
@JeremyECrawford Invis: loc can be determined by… Does that mean that it automatically is, or that it’s possible in some circumstances?
— calebrus44 (@calebrus44) October 14, 2016
In the text of the invisible condition, “can be detected” expresses possibility. It isn’t automatic. #DnD https://t.co/z0d8yVcV1P
— Jeremy Crawford (@JeremyECrawford) October 14, 2016
Does nondetection spell hide you from a monster’s Truesight?
@JeremyECrawford Does nondetection also hide you from a monster's truesight?
— dan armstrong (@maniac227) October 13, 2016
The nondetection spell hides you from divination magic. Truesight is a sense, not a form of divination magic. #DnD https://t.co/FWnKh4417t
— Jeremy Crawford (@JeremyECrawford) October 13, 2016
Does a Lizardman monk or Barbarian have an AC of 13 plus Dex and Con/Wis modifiers?
@JeremyECrawford Does a Lizardman monk or Barbarian have an AC of 13 plus Dex and Con/Wis modifiers?
— Daniel Fiander (@ScoutManDan) November 13, 2016
Different AC calculations (X + Dex/Wis/etc. mod.) don't stack (see PH, 14). If you have more than one, you choose which one to use. #DnD https://t.co/HVVfdOFp7s
— Jeremy Crawford (@JeremyECrawford) November 14, 2016
Monk Unarmored Movement: 20th level 400′ or 60′ ?
@JeremyECrawford Monk UAMove, does it add +10 every time it says "+10" on the table or does it add it only once? eg, 20th level 400' or 60'?
— Leona Lawrence (@DnDslut69) October 18, 2016
Unarmored Movement grants a bonus to your movement (see PH, 78). The Monk table shows you what that bonus is. At 20th level, it's +30. #DnD https://t.co/hR5k0rA2xQ
— Jeremy Crawford (@JeremyECrawford) October 18, 2016
The spell Animal Shapes says you can make beast that are not huge…
@JeremyECrawford The spell Animal shapes says you can make CR4 beast that are not huge but there isn't that are not huge
— Timothy beard (@LordvarekBeard) October 17, 2016
It's future-proofing. The spell accounts for the fact that a DM or a new product might introduce such a thing to the game. #DnD https://t.co/mEfUjSf1u5
— Jeremy Crawford (@JeremyECrawford) October 17, 2016