The NEW D&D Adventurers League FR Player’s Guide

Major updates to the ruleset include:

Starting Play at 5th Level

You may choose to create a 5th level character instead of starting at 1st level.

Leveling Up

You gain a level at the end of each adventure, at your discretion.

Magic Items
You may keep as many magic items as you are awarded but must limit the number of magic items (permanent, common, and consumable) you bring on an adventure, according to tier.

Coins and Other Treasure
Whenever your party finds treasure of a monetary value, they can keep it with them to use during play. Any remaining treasure unused at the end of the adventure is converted to gold pieces and divided evenly between all of the characters.>

On December 1st the D&D Adventurers League Facebook group and DM Discussion group will be archived

Will Eberron be an official product and AL-legal?

For those fully immersed in the Adventurer’s League, how do these Tips feel to you?

Hey all worried about gold for the new AL TCP system

AL Hexblade + SCAG blade cantrips, is there a chance to get some kind of errata or non +1 addition?

Chris Lindsay Talks About Adventures League