What’s the origin of the characters in The Nine? Were they a game party? Made up for a novel? Or a module? They were created for a fantasy short story I wrote about six years before D&D existed. So like the Realms itself, they predate all fantasy roleplaying games. They got game stats in 1977, when I was detailing the Sword Coast North.#Realmslore
— Ed Greenwood (@TheEdVerse) March 31, 2019
Do someone in Eveningstar know any story about Redhand Pool?
Hi @TheEdVerse ! Do someone in Eveningstar know any story about Redhand Pool or where does that name come from ?
— Corentin Palanchini (@Sartana87) April 17, 2019
1)
Redhand Pool is named for a long-ago adventurer, Seldarra Redhand, who ended her days (she lived into her eighties) dwelling in a little cottage (that has long since entirely vanished) near it (the Pool was her bathtub and laundry tub). She and her father, … 2)
…the more famous Haranth Redhand, were locally famous as defenders of Eveningstar against goblins and brigands; they served as unofficial "local constables" for several Kings, keeping the peace and upholding the law. Legend says Redhand treasure lies in the pool.#Realmslore— Ed Greenwood (@TheEdVerse) April 18, 2019
Tip for players who want to DM: there’s never been a better time!
#dnd tip for players who want to DM: there's never been a better time! Players with no DM are looking to play. The number and variety of resources have never been this high. You don't have to be perfect; you just have to take the first step and decide you're going to try!
— Shawn Merwin 🔜 #dndlive2019 (@shawnmerwin) May 8, 2019
Start by using social media to find a location: game stores, conventions, schools, public venues like libraries, and online – games are happening everywhere. If you're already a player, you probably know where games are happening in your area.
— Shawn Merwin 🔜 #dndlive2019 (@shawnmerwin) May 8, 2019
I strongly suggest starting, if new players are involved, with pre-generated characters and a short adventure. This lets you introduce things gradually, plus you get to see what aspects of the game your players enjoy most. Then if you want to start a full campaign, you can later.
— Shawn Merwin 🔜 #dndlive2019 (@shawnmerwin) May 8, 2019
“But Wolf, this mill is a happening place!”
1)
“But Wolf, this mill is a happening place! Here we have all the fun, and action, a steady supply of arriving victims with coins to be relieved of…seriously, why go elsewhere?”#epic fantasy— Ed Greenwood (@TheEdVerse) April 24, 2019
3)
2)
“The place isn’t defensible and IS flammable, brigands are most of the arrivals, Vornra is our hostess, and I could go on but I haven’t time; I’m too busy ESCAPING!”
“But—”#epic fantasy “Not NOW, Chant. If we can get out in time, we’ll still be ALIVE to argue, and you can chew my ears off then.”
“But I’m a courtier too, and I want to chew your ears off NOW. And I’m NOT slipping and sliding through THAT.”#epic fantasy— Ed Greenwood (@TheEdVerse) April 24, 2019
4)
“What?”
“The red goo that very recently used to be all those brigands!”
“As you’ve just pointed out, Chant, you’re a courtier of the Castle. Courtiers leave behind all fastidiousness. …#epic fantasy 5)
Or did you somehow manage to duck all of your assigned Royal Bumwiping duties?”#epic fantasy— Ed Greenwood (@TheEdVerse) April 24, 2019
Infernal War Machine stats!
These were fun. pic.twitter.com/2gSnaPdM0X
— EvilJohn 🔜 Home (@JohnCarney) May 18, 2019
Forbes: storytelling and how D&D makes us all better storytellers
6 #Storytelling Lessons You Can Learn From #DnD: https://t.co/KaAFddXClJ@Goldie Chan for #Forbes x #DndLive2019
feat: @ChrisPerkinsDnD @stacyking @JimZub @cypheroftyr @JeremyECrawford @JoeManganiello @Wizards_DnD— Goldie 💚 #DNDLive2019 (@GoldieChan) May 17, 2019
A campaign monetary system to diverge from the decimalisation
Doing a bit of playing around with a campaign monetary system to diverge from the #decimalisation of most #DnD based #TTRPG. Not a #numismatist so I'm sure I'm doing something wrong. Taking suggestions! pic.twitter.com/YLX9Cw9PJG
— Benjih҉ͣ҉ͪ҈ͣad X-ian (@benjihad) May 9, 2019
Would love to get some feedback from some of the great world builders since I'm sure they've wrestled with this before? @TheEdVerse @matthewmercer @JeremyECrawford @TrollLordSteve
(I'm sure there's more greats, that's just all I know about to @ on Twitter so far.)— Benjih҉ͣ҉ͪ҈ͣad X-ian (@benjihad) May 10, 2019
1/This is great fun. I think the important thing to remember is that everything's always in flux due to barter, goods surpluses and shortages, counterfeiting and abundance or shortage of whatever the currency is made from, and TRUST. Merchants, like everyone else, trust in the…
— Ed Greenwood (@TheEdVerse) May 10, 2019
2/…the (usually ruler) whose (usually) head is stamped on one side of most coins, and trust the metal in one country's mintings over those of another, and this trust rises and falls with rumor not just deeds and events, so it's all an endless game of craps. If someone hadn't…
— Ed Greenwood (@TheEdVerse) May 10, 2019
3/…tainted the phrase "the art of the deal" (see?), that would be the heart of it: the deal a merchant can make here and now. I played with this in the Realms back before D&D existed: the royal family of Cormyr has the Crystal Grot, a cavern lined with gems, but to…
— Ed Greenwood (@TheEdVerse) May 10, 2019
4/…release/spend too many of them into circulation at once will drive down the value of one gem because they're no longer perceived as being as scarce as they were formerly. Meaning everything on your monetary guide chart is really carved in quicksand on a stormy beach with…
— Ed Greenwood (@TheEdVerse) May 10, 2019
5/…the tide coming in, by its very nature. Anyone who's done lots of traveling in our modern real world and tried to convert currency after crossing a border knows this reality all too well. Nothing is fixed. Which keeps the game fascinating… [end of my jabbering, for now ;}]
— Ed Greenwood (@TheEdVerse) May 10, 2019
Got it. In the Realms, there are alloy "trade bars" (small cylinders w/blunt-pointed tapered ends) worth 25 gp, used a lot by merchants in daily trade (many wear money-belts or baldrics with leather "holsters" for individual trade bars) to cut down "coins carried" to manageable.
— Ed Greenwood (@TheEdVerse) May 11, 2019
The only canon that really matters is the story you make together at the table
Unpopular D&D opinion: The only canon that really matters is the story you make together at the table, I like to read through sourcebooks for inspiration, but I don’t consider myself beholden to any of it, if going against canon makes for a fun experience.
— Jay Draper (@jay_jaydraper) March 29, 2019
I don’t think that’s very unpopular =) IMO, that's the main purpose behind setting material for a TTRPG. Any other use is secondary. My unpopular opinion is that such settings shouldn't have an amalgamated evolving canon, even if used for transmedia purposes. It's unnecessary.
— Chris S. Sims (@ChrisSSims) March 29, 2019