Party challenge

@ChrisPerkinsDnD my party feels they are not being challenged. Then I try to overwhelm them they get bored due to round lengths. Any ideas? — TJ Lund (@CaptainAnorexia) June 12, 2015 Monster waves. Tactically interesting terrain. Unusual monster combos. Monster-activated traps. Monster retreats. https://t.co/3ydNtHibKM — Christopher Perkins (@ChrisPerkinsDnD) June 13, 2015

Elf in the dark

@rpbabqSay dark (magical or natural) 20′ away. Elf rogue moves to shadows, bonus to hide, std action to range sneak attack each rd. OK? by rules, that works. keep in mind that foes will actively search for rogue. if he stays put, likely found. — Mike Mearls (@mikemearls) June 16, 2015

Extraordinary DM

@ChrisPerkinsDnD @matthewmercer DM'd a impromptu session for a group of friends today. I have you two to thank for my DM improve skills — Zhang (@ZhangSonOfGoral) June 17, 2015 Welcome to the League of Extraordinary DMs! How many characters did you dissolve? https://t.co/nrNXawbcB7 — Christopher Perkins (@ChrisPerkinsDnD) June 17, 2015

Druid’s no-metal rule

@ChrisPerkinsDnD A friend of mine has trouble with Druids' no-metal rule. Are metal weapons exempt, or do they need, like, wooden scimitars? — Miracle Alex (@NonagonNonsense) June 12, 2015 See the PLAYER'S HANDBOOK. The no-metal rule applies to armor and shields, and druids are proficient with scimitars. https://t.co/3XbIMKbMtS — Christopher Perkins (@ChrisPerkinsDnD) June 12, 2015 […]

Errata errata

Addressing a nuance in the PH errata: the rule lets melee weapon attacks use unarmed strikes, despite those strikes not being weapons. — Jeremy Crawford (@JeremyECrawford) June 10, 2015 @corymacdonald It's in the errata document: "Instead of using a weapon to make a melee weapon attack, you can use an unarmed strike …" — Jeremy […]