@corymacdonaldSo the lucky feat turns disadvantage into super-advantage? That’s pretty lucky. 😉
It sure is lucky! But keep in mind that anything shut off by disadvantage is still shut off.
— Jeremy Crawford (@JeremyECrawford) May 18, 2015
@JeremyECrawford @corymacdonald You realize you can close your eyes and attack to impose disad on yourself? So lucky means 3/day super ad?
— Dan Hass (@danhass) May 18, 2015
@derekstucki Closed eyes doesn’t mean blinded any more than holding still means paralyzed.
Exactly. The game is not designed to treat a prolonged blink as blindness. @danhass @corymacdonald
— Jeremy Crawford (@JeremyECrawford) May 18, 2015
@corymacdonaldRegardless. It would seem odd NOT to give disadvantage to a player fighting with eyes closed.
I'd say the character is blinded if the eyes stay shut until the start of the character's next turn. @derekstucki @danhass
— Jeremy Crawford (@JeremyECrawford) May 19, 2015
@madcapscience The feat is good—maybe too good. But in Sage Advice, I explain how the game works, not how I wish it worked. @corymacdonald
— Jeremy Crawford (@JeremyECrawford) May 19, 2015
@danhass I'm making a distinction between closing them for a second and keeping them closed. @derekstucki
— Jeremy Crawford (@JeremyECrawford) May 20, 2015