@JeremyECrawford, in recent UA, why is there a push for stronger low-level abilities and weaker high-level ones? What's the thinking there?
— MayhemToolkit (@mayhemtoolkit) December 14, 2016
UA material tests a concept. If the concept passes, we then work to get the balance right. You're seeing the natural playtest process. #DnD https://t.co/kZC5RPV4rh
— Jeremy Crawford (@JeremyECrawford) December 14, 2016