@Khanyoudigit1Mask of the Wild differs from Skulker. Restricts to natural light obscurity. Trouble adjudicating. Can you advise? Thanks! Mask of the Wild lets a wood elf try to hide when lightly obscured by anything in nature: the dim light of dusk, fog, etc.
— Jeremy Crawford (@JeremyECrawford) August 22, 2014
DnD
Can someone pick the lucky feat multiple times?
@JeremyECrawford Can someone pick the lucky feat multiple times?
🙂— Roberto Rossi (@rox_roberto) May 6, 2016
No feat can be taken more than once, unless the feat says otherwise. Lucky doesn't say otherwise. #DnD https://t.co/pedMOUd5G4
— Jeremy Crawford (@JeremyECrawford) May 6, 2016
Pushing Attack: does the fighter get to choose how far they push?
@JeremyECrawford Fighter's Pushing Attack: move target up to 15 feet
Does the fighter get to choose how far they push?
— Canadian DM (@CanaDutchian) May 25, 2016
"Up to X" represents a range of possibility, with X as the maximum. You decide how far to go, up to X. #DnD https://t.co/wX1niTJ566
— Jeremy Crawford (@JeremyECrawford) May 25, 2016
Blinding Phantasmal force
@JeremyECrawford Wiz cast phantas. force on HillGiant saying "I want to make it think it is in total darkness" It was blinded until save.OK?
— Radim Havlíček (@Tavicz) August 24, 2015
As DM, I'd require the caster to describe an illusory visible phenomenon that douses the light. https://t.co/4o3EqmlVfn
— Jeremy Crawford (@JeremyECrawford) August 25, 2015
If a monster uses a legendary action to move through a moonbeam, does it take damage?
@FrulaminSTIf a monster uses a legendary ‘move’ action to move through a moonbeam, does it take damage? yes
— Mike Mearls (@mikemearls) May 1, 2016
Does Jack of All Trades allow Bards to add half proficiency bonus to initiative?
@allenshock1also: does Jack of All Trades allow Bards to add half proficiency bonus to initiative? Yes, since the feature applies to any ability check that doesn't already use the bard's proficiency bonus.
— Jeremy Crawford (@JeremyECrawford) September 30, 2014
Rogue Mastermind, shouting at enemy?
@TobbunRogue:Mastermind Master of Tactics feature says as long as target sees/hears you. Basically Mastermind shouting at enemy? could be shouting to intimidate, or some other approach depending on character
— Mike Mearls (@mikemearls) May 23, 2016
What would need to be changed to run an adventure for 1player?
@Paranoxia @ChrisPerkinsDnDWhat would need to be changed to run the Starter Set adv. for 1player? DMPC or two to help with fights? yeah, I'd go that route. it's the easiest path. balancing for one is very tricky – bigger group absorbs luck
— Mike Mearls (@mikemearls) May 12, 2016
