@mikemearls You guys have been putting out content that takes you to 15ish lvl. Will there eventually be content for the 15-20 zone?
— TravelingGamer (@TheMadCourier) March 30, 2017
I've seen this question come up a few times – definitely a thing we're aware of, things are in motion. #wotcstaff https://t.co/N86GcrowMs
— Mike Mearls (@mikemearls) March 30, 2017
The trick with high level content is that few groups play there, so we aren't working with as data-rich an environment. #wotcstaff
— Mike Mearls (@mikemearls) March 30, 2017
So we won't be as quick to fill that gap, but we are working on it in a variety of ways. #wotcstaff
— Mike Mearls (@mikemearls) March 30, 2017
@gatesvp1) Bigger problem with high level is scope. By the time you have a party at 16th, they’ve already impacted the world… Agreed – makes publishing adventures in particular a challenge. #wotcstaff
— Mike Mearls (@mikemearls) March 30, 2017
Maybe the solution to high level modules, isn’t to a make a high level module, but have optional content after your adventure like Horde of the Dragon Queen, Rise of Tiamat and then have an appendix of what to do on the last 5+levels. Wotc is already going most of the way there.