What’s the reasoning on making pets such a large part of the Artificer?

One thought on “What’s the reasoning on making pets such a large part of the Artificer?

  1. Sonic says:

    I think Jeremy and Starlos are having completely different conversations here: Jeremy is talking about “pets” from a narrative perspective, whereas Starlos is talking about Pets from a game-play perspective, i.e. you have to keep track of a second character/construct all the time and your kit and power-budget relies on its existence.

    It’s a valid observation and complaint.

Leave a Reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.