I wonder what would happen in D&D if missing a creature with a melee attack meant it automatically hit you with one of its own?
Nice. Already cogitating. Give all of your monsters a reaction that says, "When [monster] is missed with a melee attack, it…." You could do the same with ranged attacks, with spell attacks, and even successful saving throws. Monsters become more interesting and fun for DMs!
— Shawn Merwin (@shawnmerwin) March 5, 2021
Is this more fun?
My immediate thought was “Missing with an attack is punishment enough.”
This also punishes Fighters above all else, and if the original idea of melee only were not expounded upon to Spells/Ranged, it would be devastating for melee combatants.Fun is subjective, but as a DM and player I'd give a go. Having turns go by with nothing changing is something I try to avoid as a DM, even if the dice say nothing should change. Just thinking out loud. Obviously having only the monsters react to being missed is not "fair."
— Shawn Merwin (@shawnmerwin) March 7, 2021
Just created a shield spell which does this kinda. https://t.co/gpXHNWYN7F
— Greg Tito (@Gregtito) March 5, 2021
You touch a willing creature not wielding a shield, and conjure a force shield the target wields until the spell ends. The target’s AC increases by 2 for the duration. Any melee weapon attack that doesn’t hit the target deals 1d6 thunder damage to the attacker. Dropping the conjured force shield or wielding a physical shield ends the spell.
— Greg Tito (@Gregtito) March 4, 2021
I wonder what would happen in D&D if missing a creature with a melee attack meant it automatically hit you with one of its own? One downside is that it can cause players not to attack, which only works if the non-attack actions will still move the game forward in a fun way.
— Alphastream – Fully Vaccinated And Masked (@Alphastream) March 5, 2021