@TheEdVerse So, do you have any more information on Aganazzar or Snilloc? Mr Perkins couldn't find anything in official products! https://t.co/YxRNp9pEsD
— Bill Berg (@webjr1981) August 7, 2018
Snilloc is the creation of former TSR staffer Andy Collins (flip "Snilloc" around; see?) and I have nothing on him. ;} Aganazzar is my creation; what would you like to know? ;}
— Ed Greenwood (@TheEdVerse) August 7, 2018
1/Here's a starter tidbit: Aganazzar was an irascible wizard-for-hire who retired from adventuring early to dwell in the Savage Coast North. He quarreled with several clients, and got branded "incompetent" and a "trickster," and as a result relocated several times. He ended up…
— Ed Greenwood (@TheEdVerse) August 7, 2018
2/…Neverwinter, where he spent over two decades working magic for fees, doing quite well. Until certain Red Wizards of Thay, wanting to increase their influence in that city and finding themselves resisted by the Covenant, decided to eliminate their most steadfast foes. …
— Ed Greenwood (@TheEdVerse) August 7, 2018
3/Aganazzar had become one of those, and things ended (for him) in a spell-duel when the Thayans attacked him in his rambling mansion (actually three houses cobbled together, a warren of rooms and passages festooned with traps). He perished but took ELEVEN Red Wizards to their…
— Ed Greenwood (@TheEdVerse) August 7, 2018
4/…graves that day. He's best remembered for his simple, low-level fire spell Aganazzar's Scorcher, but his most powerful spell was Aganazzar's Hurlgate, which creates a flying magical sphere under the caster's direction that can scoop up nearby foes, subject them to the same..
— Ed Greenwood (@TheEdVerse) August 7, 2018
5/…effects as a Reverse Gravity, and then drop them (usually from high in the sky) at a spot of the caster's choice, when the caster ends the spell (causing the gate-sphere to vanish).
There. That enough to start with? ;}— Ed Greenwood (@TheEdVerse) August 7, 2018
I can do this sortof "quick guide" for ALL of the wizards I populated the Realms with, but @ChrisPerkinsDnD is right: the paucity of canon lore means you can pick them up and write back stories for them to best enhance your campaign. Almost as if I designed it that way… ;} https://t.co/9a1SEdSma2
— Ed Greenwood (@TheEdVerse) August 7, 2018