New question for DMs and players. I'm interested in hearing some examples of your favorite non-combat role-playing encounters?
— 🎄🏕Adam Lee🎄🏔 (@adamofadventure) December 13, 2017
Such a fun question! I love crafting these. In general, I like a step-wise progression for something published, both for the DM’s and players’ benefits. Not a skill challenge, but the idea of phases/developments. Awesome! Those are all fun examples of solving things without combat, something I was playing with when I wrote the Dungrunglung section in ToA. Thanks for sharing.
— 🎄🏕Adam Lee🎄🏔 (@adamofadventure) December 14, 2017
An evil duke, adversary of the PCs, attended funeral of queen he conspired to kill. He gloated & mocked PCs, assured that they wouldn’t move against him (as DM, I assumed they wouldn’t).
Trickery priest used Suggestion to force him to confess in front of the assembled peerage. Oh snap! 😄 A funeral confession is a doozy! Awesome!
— 🎄🏕Adam Lee🎄🏔 (@adamofadventure) December 14, 2017
They are not prone to dramatic moves as a group, conscious of power reserves & consequences. It was a surprise & completely upended the campaign in a way that really moved the story forward. After his humiliation, the duke escaped, raised an army & marched on the capital! Holy cow! Epic! 😃
— 🎄🏕Adam Lee🎄🏔 (@adamofadventure) December 14, 2017
Our wizard returns home to the palace she left. Only to discover it has been infiltrated by doppelgangers.
After chasing dubious clones through corridors they corned a suspect and tortured them. Oh dear, it wasn’t a doppelganger. Aaaaah! Score one for the DM! Muahahhaha!
— 🎄🏕Adam Lee🎄🏔 (@adamofadventure) December 14, 2017