Going to be teaching a friend of mine how to DM on Sunday after the next “Tealeaf Extraordinaire’s”. Anyone know of a good place to start? I was thinking lore. A Session Zero would avoid a lot of headaches. I have a video coming out in a few days. A brand new DM should start with a published module/adventure path to get the hang of story and encounter building.
— Game Master's Vault (@GMsVault) November 25, 2017
Agreed – lets a new DM focus on running at the table, then grow into managing campaign creation and world building
— Mike Mearls (@mikemearls) November 26, 2017