"TAY-ole."#Realmslore
— Ed Greenwood (@TheEdVerse) August 27, 2019
Alright DMs – did anyone else have a character literally swallow the stone of Golorr…?
cc: @ChrisPerkinsDnD/@JeremyECrawford where was my sidebar on how attunement works in the bowels…? 🤢— Greg Bilsland (@gregbilsland) August 15, 2019
Does pass without a trace work as a laxative? I would allow it. #wotcstaff
— Christopher Perkins (@ChrisPerkinsDnD) August 15, 2019
How do the Masked Lords keep their identities secret beyond their outfits? What keeps someone from just following them home or something? My players are on a mission to steal a Lord’s Ensemble for the Xanathar. I don’t think it should be that easy. Masked Lords USUALLY keep the outfits at the Palace. Many citizens go to and from the Palace every day (think of it as a combined City Hall/convention centre/licensing services kiosk), so they go openly and don/doff outfits in private (in rooms behind secret doors).#Realmslore
— Ed Greenwood (@TheEdVerse) July 15, 2019
Are they typically kept in separate rooms unique to each lord or are the rooms and outfits shared among them all? The outfits are shared only on rare occasions/emergencies. The hidden cloakrooms and "robing rooms" (= dressing rooms) are scattered across the westernmost Palace, on all floors, and are habitually shared among a handful of Lords (but they all know where all are).#Realmslore
— Ed Greenwood (@TheEdVerse) July 15, 2019
@TheEdVerse
Do the lords or captains of Waterdeep have access to any last-resort defenses for the city aside from the Walking Statues?— Alex Rosell (@FireBreathShark) June 17, 2019
2)
1)
It depends, in YOUR Realms, how much survived the Spellplague. There are huge sections of massive city walls waiting extra-dimensionally to be whisked into place, there are the griffon riders in their eyrie within the top of Mount Waterdeep and the various…'bombs' they can drop on besiegers/invaders from aloft (including opening-caged monsters of various sorts), and there's whatever the Blackstaff and the Watchful Order have up their sleeves. Not to mention various "family relics" that various noble families…#Realmslore— Ed Greenwood (@TheEdVerse) June 18, 2019
4)
…3)
…have hidden away in their mansions. Some of these are known to include shield guardians, golems, and an astonishing number of undead beholders. Not to mention ‘sleeping’ family members who are liches of some magical might.
Those city wall sections, BTW, have. at least twice in the past been dropped on the heads of attackers riding large monsters, rather than put in place to form a city wall.
And, oh, yes, there are all the dragons (see my Wyrms of the North articles) resident in Waterdeep, in various guises.
Plus…#Realmslore— Ed Greenwood (@TheEdVerse) June 18, 2019
5)
…whatever Laeral, the current Open Lord, can call on personally (not to mention the head of her secret service, a certain Elminster; you may have heard of him). Both Laeral and El are weavemasters; they can call on the Weave to do all sorts of magic without casting spells.— Ed Greenwood (@TheEdVerse) June 18, 2019
@TheEdVerse hey Ed thanks for everything. Quick Q. What is the temperature in Waterdeep at the peak of the summer? Do we have heavy heatwaves making impossible every day activities flow as normal as they could? Do guards wear plate armors?
— Lexar (@Lexar131) May 16, 2019
1)
USUALLY the cooling shore breezes (winds blowing from the sea) make life bearable (70s in Fahrenheit) at the height of the summer, but when those winds die the city can turn into a sauna in the sunlight (hot damp; high 80s). Guards would go down to…#Realmslore 2)
…"back-and-breast" (plates, held on with leather straps), plus gorget (throat) and cup (groin) plates, with white-hued surcoats to NOT absorb heat. No gauntlets. Light helms ARE usually worn.#Realmslore— Ed Greenwood (@TheEdVerse) May 17, 2019
I always assumed Waterdeep was fantasy Toronto by the sea and the weather was about the same. Waterdeep's a little warmer, thanks to warm ocean currents (keeps the harbor open longer). But close. :}#Realmslore
— Ed Greenwood (@TheEdVerse) May 17, 2019
quick Query. Do The Fields of Triumph in WD have gladiatorial matches? I see published sources saying martial demonstrations, but would Waterdeep be okay with gladiatorial fighting? Waterdeep USED to be. Thereafter, chariot races, wagon races, and NON-LETHAL duels (though some of those had "oops" moments, they did have clerics on hand for healing). That's how it stands today.#Realmslore
— Ed Greenwood (@TheEdVerse) May 18, 2019
1)
Q: I dwell in North Ward, Waterdeep. My neighbours’ house and yard are more than unkempt; rats run about amid rotting food, old broken furniture, and the corpses of…pets? Slain intruders? If I complain, will lawkeepers do…#AskElminster— Ed Greenwood (@TheEdVerse) April 4, 2019
2)
…something?
Elminster: The Watch will likely search the property for signs of a crime (like the remains being human), forcing entry if need be to do so. And snarl and roar at the owner to clean it up, particularly if the…#AskElminster 3)
…owner snarls and roars at their request or their intrusion. And there, unless contraband is found in the building or evidence of another crime, the matter will likely rest, though Watch patrols will keep an eye on the…#AskElminster— Ed Greenwood (@TheEdVerse) April 4, 2019
4)
…property from then on, waiting for a transgression, so they can then pounce. If a property becomes a “peril” rather than an eyesore, the city may send a work crew to clean it up (a bill for this will be added to the tax…#AskElminster— Ed Greenwood (@TheEdVerse) April 4, 2019
5)
…demand levied on the owner) or even pull the property down and seize the land (this last is VERY rare, as citizens are reminded that the Lords could do as much to them, and always raise a protest that the Lords shouldn’t… 6)
…have such power). And by the way, the mere presence of rats is NOT a matter for complaint; in a coastal harbor city with extensive sewers and deeper places beneath, they are common (some say they far outnumber the human…#AskElminster— Ed Greenwood (@TheEdVerse) April 4, 2019
7)
…inhabitants) and impossible to eradicate; seasoned Waterdhavians ignore them, smiting them only when they bite or ravage foodstuffs or clothing. There are even chapbooks of recipes for preparing rat for the dining table to… 8)
…be had in the right shops and stalls; quite popular in dock Ward, I’m told. Myself, I roast rats stuffed with almonds, on skewers, until crispy (so the furry skin becomes like crackling, and can be readily pulled off and…#AskElminster— Ed Greenwood (@TheEdVerse) April 4, 2019
9)
…discarded). Then dust with cinnamon or nutmeg, and enjoy!#AskElminster— Ed Greenwood (@TheEdVerse) April 4, 2019
Dear Elminster. If you can afford almonds, nutmeg, and cinnamon, why are you eating rats? Elminster saith: The right rats are a delicacy. So are the right cockroaches (roast them well, mind). Ye must set aside Earth cuisine attitudes and prejudices when in the Realms. (Though if ye successfully manage to sneak in ice cream, I'll be thy FRIEND.)
— Ed Greenwood (@TheEdVerse) April 4, 2019
I’m having a hell of a time finding any information about an actual prison or dungeon in Waterdeep. I have a character that’s murdered a citizen and a horse “in self defense.” I’m even looking at the TSR books and can’t find a solid answer. There are lockup cells in every walltower (tower along the city wall), along with local Watch barracks/patrol bases. There's a full-fledged dungeon under Castle Waterdeep. Mentioned in the early Waterdeep FR products and in my 2-part Wizards website article on the City Watch.
— Ed Greenwood (@TheEdVerse) May 2, 2019