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  1. Liam says:

    A character has the second attack class feature and both the dual wielder and crossbow expert feats. Can they make two attacks with a heavy crossbow as an attack action and then make a thrown weapon attack with their off hand as a bonus action in the same turn? RAW seems to indicate this is possible. Thanks.

    • Obama white says:

      First the dual wielder , You can use two-weapon fighting even when the one- handed melee weapons you are wielding aren’t light.

      Two-Weapon Fighting; When you take the Attack action and attack with a light melee weapon that you’re holding in one hand, you can use a bonus action to attack with a different light melee weapon that you’re holding in the other hand. You don’t add your ability modifier to the damage of the bonus attack, unless that modifier is negative.If either weapon has the thrown property, you can throw the weapon, instead of making a melee attack with it.

      Your talking about using a two- handed ranged weapon to attack with.

      X-bow expert; When you use the Attack action and attack with a one- handed weapon, you can use a bonus action to attack with a loaded hand crossbow you are holding.

      Those things make it so that RAW say no.
      Mostly because a heavy X-bow is two-handed.

      A light or hand X-bow the WAR you could make 2 shots with one X-bow, then fire another as a bounce action.

      Also with the WAR, I would allow you to those two weapons then take a shot from a light or hand X-bow, the dual wielder’s 3rd point, “You can draw or stow two one-handed weapons when you would normally be able to draw or stow only one. ” So draw two weapons to throw is allowed , then bounce action the “loaded” light or hand X-BOW your holding.

      I hope this helps.
      Also me as a DM would allow you to fire your heavy X-bow twice then bounce action use it to pistle whip someone as an impervized weapon (club)

      • Liam says:

        But the PHB errata 1.0 states that the two-handed weapon feature only applies when you’re firing the weapon (implying that it’s possible to hold the weapon in one hand). The method I am proposing has you fire two shots from the heavy crossbow with two hands, release one hand, draw a dagger/dart/handaxe and throw it, leaving you with a free hand that is able to reload the heavy crossbow.

        The part of crossbow expert I was referring to was ignoring the loading quality which would prevent you from firing for both your attacks.

        • KazinFlynn says:

          Duel wielder is melee weapons only. It might say draw or stow two weapons but duel wielder feat is still for melee weapons. Even two weapon fighting without the feat is melee only. Bows, crossbows or two handed weapons do not apply to any two weapon fighting style or feat.

          • Liam says:

            Ah awesome thank you! It’s easy to look past wording that you’re so familiar with.

            Would there be anything stopping you from throwing three daggers a turn in that fashion then?

            • Liam says:

              Also, what about attacking with a two-handed melee weapon for two attacks and then throwing a dagger with the offhand as a bonus action?

              • as for the 2nd question, no.
                the RAW states that it has to be a one-handed weapon in order to dual wield/two-weapon fighting (“When you take the Attack action and attack with a light melee weapon that you’re holding in one hand”).

                Though in theory you could do 1 attack with a 2-handed weapon (any), drop it, draw your 2 daggers, make an attack with 1 of them, then use your bonus action to attack with the other one. (This would of course mean you’d need to spent a object interaction to pick up your 2-handed weapon again if you want to use it in the same fight, if it can wait until after the fight it might we worth it)

                • Liam says:

                  That’s correct, but the dual wielder feat eliminates that clause; ‘You can use two-weapon fighting even when the one-handed melee weapons you are wielding aren’t light’

                  • Liam says:

                    Bahaha just realised my own stupidity there. I’m glad stuff like this is impossible because it’s also quite stupid

            • You’re still limited by your object interactions, yes you can draw 2 at the same time, but you wouldn’t be able to draw the third.

              So yes, you could throw 3 daggers in 1 turn, but you need to have already 1 in your hand, throw it with your attack, then draw the other 2 knife’s and throw them.

              So yes, it’s doable, but not every turn.

              • Liam says:

                True. Awesome. Thank you. So there’s basically no way to get three ranged attacks a turn unless you use a hand crossbow with the crossbow mastery feat.

        • Obama white says:

          So with the errata you could be holding a two handed weapon and a shield at the beginning of combat to have a +2 to your AC (or more with a magic shield) then drop your Shield once it gets to your turn in combat to use your weapon ( great sword,heavy X-bow ex…) That’s not a bad idea. And thank you for the errata I got the phb dmg and mm when they first came out and didn’t know about the errata.

          • You can’t just drop your shield. You’re shield is considered armor and it takes an action to doff or don, unlike drawing/sheeting a weapon which is an object interaction.

  2. KazinFlynn says:

    I know that I have read this somewhere before but I can’t find it. If there are 2 warlocks in your party, can both warlocks cast hex on the same foe since hex only gives the +1d6 DMG to the warlock that cast the spell?

    • Technically both could cast it on the same target, HOWEVER only 1 warlock would benefit from the Hex.
      see chapter 10, Combining Magical Effects.
      I’ll quote “The effects of the same spell cast multiple times don’t combine, however. Instead the most potent effect from those castings applies while their durations overlap”.

  3. Denis says:

    Can a character use a sling whith a shield in other hand? Is Extra Attack feature works for him?
    Think he can, as roman and greek slingers does in reality =) And bacause sling has no “loading” property in PHB.
    But I need to make sure.
    Thank you.

    • RAW wise I can’t find any reason why you shouldn’t be able to.
      So yes, you can use a shield in 1 hand, a sling in the other and attack more then once with the extra attack feature.

  4. Obama white says:

    Could your action be to dof your shield as part of the action of throwing it at an enemy?
    That would make me feel a little like caption America.

    • RAW wise, no. it takes an action to doff it, which means that you have no ability to attack (unless you have something else that allows that).

      Though you should really ask your DM about it, personally I would allow it if the character had the “Shield master” Feat. Of course it wouldn’t bounce back then and it probably would only be a 1d6+str range 10/20 attack.

  5. Does the improved critical of the champion fighter “stack” with the hexblade’s curse. I.E. Normal attacks are at 19-20 but if you curse them it drops to 18-20?

    • Zofi says:

      I think the “official” response to that is “Unearthed Arcana is not balanced for multiclassing”, but I could see it as a stacking buff for critical hits. Seems that could get out of control though, so i’d like to see what others think about it. RAW it would likely not stack and it would fall under the “combining magical effects” from the DMG where the hexblade’s curse is a more powerful effect than the champion feature.

      • yeah I would say per RAW they would fall under “Combining Game Effects” but I don’t know due to not being named the same: “But when two or more game features have the same name, only the effects of one of them—the
        most potent one” they don’t have the same name but do the same thing which is what I’m questioning.

        • I think you’re overlooking several things. To begin with, the fighter’s “improved critical” is a feature and not a magical effect or spell. So in theory it could/should stack with another spell/feature/trait/etc. that could say that you need to roll 1 less high on a D20 to have a critical hit.

          that said, RAW wise the hexblade says that any attack roll against the target is a critical hit on a roll of 19 or 20 on the D20. it does not say decrease the number rolled by an additional 1, it states 19 or 20. thus they would not stack as there both 2 separate things that allow you to crit on a 19 and 20 instead of just 20.

          Also the hexblade says it works on any attack role, whereas the fighter feature states on a weapon attack.still assuming you have a fighter with hexblade, and you do a weapon attack against a target you hexed, there’s simply 2 instances that would allow you to crit on 19 or 20.

          TLDR, no according to RAW it would still require a 19 or 20.

  6. Bill Clemo says:

    I have a warlock with an imp familiar. If the imp is invisible can he use the help action without becoming visible? I’m thinking of having him whisper nasty things in infernal. Thanks!

    • According to RAW, he could stay invisible while using the help action or while talking. (as long as you don’t make an attack with the imp and he keeps concentration, the invisibility remains).

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