.@JeremyECrawford have a question! Does the monks slow fall ability use their movement? IE monk decides a to drop down a 40 ft hole, using slow fall to absorb the damage, do they still have the normal movement left?
— Big Boned Biker (@BigBonedBiker) January 16, 2019
Falling in D&D doesn't use your movement. #DnD https://t.co/PnJpi9ZFWo
— Jeremy Crawford (@JeremyECrawford) January 24, 2019
@JeremyECrawford What about if it's a really far distance but somehow the players have means to survive the impact? Does falling always take one action or can it be multiple and how might you calculate distance? https://t.co/GY8Ao9414X
— ItWasSean (@itwassean) January 24, 2019
The basic falling rules in D&D assume a fall is instantaneous.
If you'd like rules for a very long fall, take a look at the section called "Falling" in "Xanathar's Guide to Everything" (p. 77). #DnD https://t.co/WSKyw6YKXq
— Jeremy Crawford (@JeremyECrawford) January 24, 2019
What if you are falling at an angle? Like jumping? Or flyinf up high in an effective jump? Or do the rules as intended just ignore momentum when it comes to falling?
— True Frog Rider (@wmEbcMxDXL3HdYo) January 24, 2019
Jumping uses your movement in D&D. Falling does not.
For more information on how jumps work, take a look at the section called "Jumping" in the "Player's Handbook" (p. 182). The next page also has a useful section: "Falling." #DnD https://t.co/KAshxx4fRm
— Jeremy Crawford (@JeremyECrawford) January 24, 2019

