want DM’s honest opinions:
would you let a player play a neutral Oathbreaker Paladin if they really wanted to be a neutral oathbreaker paladin? why or why not?
i can see several reasons as to how they could exist, but i want yall’s opinions for those unfamiliar, in the DMG, an oathbreaker paladin requires the player to be evil to take classes in Oathbreaker
— ℙ ℝ ℂ ℍ (@Tris10_outta_10) May 16, 2020
I would want to have a clear understanding of what the player wanted and what “neutral” means in this context, and how that meshes with the story the Oathbreaker is telling, but yeah, I’m open to it. The entire premise of that class is "I have broken every bond I held dear, turned my back on righteousness, and embraced wickedness."
Like… that ain't very neutral. It would have to shift to fit the new mold.
— Dan Dillon (@Dan_Dillon_1) May 16, 2020
itd be a a little reflavoring obviously but im just curious
— ℙ ℝ ℂ ℍ (@Tris10_outta_10) May 16, 2020
All paladin Sacred Oaths in 5e are self-contained, no outside source or being required.
The Oathbreaker is special in that they eschew all such codes and are forces of death and suffering.
Are you looking for a more personal freedom focused type of paladin?
— Dan Dillon (@Dan_Dillon_1) May 16, 2020
yeah, sort of
conquest seems too harsh, for the character i have in mind, and treachery seems a little OP and id feel a bit bad using itthe ancients i know could be neutral, but thats not the vibe i had in mind either?
if it helps, i wanted this character to be shadowfell based Ancients definitely leans any flavor of good, while Devotion is solidly lawful good.Vengeance can go neutral, but it's very much about destroying evil and being okay with getting your hands dirty to do it.
— Dan Dillon (@Dan_Dillon_1) May 16, 2020
What is you want this paladin to be/do?
— Dan Dillon (@Dan_Dillon_1) May 16, 2020
No. Paladins are LG.
Can’t be anything other than LG.
And oathbreaking is a major no no in the paladin code. That calls for stripping of the paladinhood and generally an atonement of major proportions.
Saying that all paladins are lawful good has to be the dumbest take I’ve ever seen.
In our Monday evening campaign, years ago (5e) one of the players played a true neutral paladin of Kelemvor.
He cared not for law or chaos, his only oath being that all those who are dead should stay that way, rest in peace , and not become undead.
He hated undead and necromancers and destroyed them on sight.
To the living he seemed a cold hearted bastard, to be feared, but he would punch the living daylights out of anyone who kidnapped or harmed children (whether human or not). Adults could fend for themselves. He would heal party members, but not if they came to harm as a result of their own stupidity. He would stabilise them, but that was it.