Why are “fire” and “lightning” damage types, but water, air, and earth are just as “bludgeoning”?

3 thoughts on “Why are “fire” and “lightning” damage types, but water, air, and earth are just as “bludgeoning”?

  1. Have you ever jumped into water from ±10 meters up? Well it hurts just as bad as smacking into the ground from about half the hight, it’s NOT PLEASENT. But if you think about it, the same logic can also apply to earth and wind getting hit with a rock is an impact based attack and if wind is strong enough it WILL move you.

  2. Lucas Yew says:

    I think it’s just another missed attempt for a revolutionary update.
    Just think of getting elemental damage boosting equipment without the clunky “…bludgeoning damage from sources with a Water keyword, yadda yadda…” kind of phrase…

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