There are more choices between combat, stealth or negotiation!

One thought on “There are more choices between combat, stealth or negotiation!

  1. D. Walker says:

    “D&D designers often think of encounters as a choice between combat, stealth or negotiation, but there are other approaches we could foreshadow. Diversions (burn the haystacks!), environmental traps (blow the dam!), misinformation, etc”

    Wait… I’m confused…

    Aren’t diversions just an element of stealth? Isn’t destroying a dam to sweep away enemies under a wave of water just environmental combat? Isn’t spreading misinformation just a form of negotiation?

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