I have a completely random question that you don’t have to answer if you don’t want to. But how long is a lunar cycle in Exandria? Say from new moon to full moon? How does it work with two moons? The Exandrian lunar cycle is similar to ours (for ease of players) regarding the main moon, sitting around 29-30 days. The smaller, darker moon has a longer cycle (about 6 months) and is barely visible in the sky even when full, appearing brown and dark at night.
— Matthew Mercer (@matthewmercer) July 24, 2018
Matt can you explain the Blood Hunter class a little more? My little sister is playing as one in my campaign and we’re confused on how it works. For the Rite roll she subtracts 1d4 as damage, right? And if she attacks she adds 1d4 for her attack? Activating a Rite deals damage (and lower max hp) equal to your level. You deal the extra 1d4 damage on every attack made with that weapon while the rite is active.
— Matthew Mercer (@matthewmercer) August 10, 2018
Ok so say she was level 5 and activates a rite, she would automatically take 5 points of damage since it’s equal to her level? Correct! However, she can maintain the ride until her next short rest without issue
— Matthew Mercer (@matthewmercer) August 11, 2018
Hi Matt big fan of the blood hunter class quick question. I have come into my possession condemer it says that it cannot be additionally enhanced does that count for crimson rites as well? The Rite enhances via outside influence, not actually altering the enchantment, so it would apply. 🙂
— Matthew Mercer (@matthewmercer) July 21, 2018
All characters are proficient with their own unarmed strikes. Thus, you get the +2 Attack bonus on top of that.
— Matthew Mercer (@matthewmercer) July 11, 2018
im confused. Your witch hunter class doesnt have blood maledicts, blood hunter class does but Molly have used them anyways in campaign. Fix the witch hunter class pdf 🙂 The Witchhunter is a suuuuper old, out of date design. The Blood Hunter is the renovated class, updated on https://t.co/6QG6g6khSB
— Matthew Mercer (@matthewmercer) June 28, 2018
I'm playing a blood hunter in tonight's #dnd game and I thought everyone should see @matthewmercer's hilarious joke, where this spooky-scary class doesn't get anything at 13th level (except another blood curse, coolcoolcool). pic.twitter.com/Urqq9WVbQT
— Annie B. (@texasannie) June 22, 2018
It also gets a bump to the Prof bonus, so an additional +1 to attacks, DCs, Prof Saving Throws, Prof Skills… that’s not a bad thing, eh? 😉
— Matthew Mercer (@matthewmercer) June 22, 2018