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3 new official adventures that continue the story of Dragon of Icespire Peak! Level: 7th, 9th and 11th

The Dragon of lcespire Peak adventure will be available for sale on D&D Beyond starting September 3, 2019. You can unlock it before that date by purchasing the D&D Essentials box set available in Target stores and redeeming the product key included in the box.
After your group completes the challenges in Dragon of Icespire Peak (or another starter adventure), continue with new adventures that are coming soon to D&D Beyond. These adventures will be written by Shawn Merwin, James Introcaso, and Will Doyle.

Storm Lord’s Wrath
Abandoned for many years, Leilon was once a fortified settlement midway along the High Road from Waterdeep to Neverwinter. Under the paid service of the Lord Protector Dagult Neverember, citizens of Neverwinter have returned, intent on reestablishing LeiIon as a safe waypoint once more. Unfortunately, followers of Talos have also arrived, and they’ve brought the weather with them.
A D&D adventure for 7th-level characters

Sleeping Dragon’s Wake
Despite the depredations of those in the service of the Stormlord Talos, citizens of Neverwinter continue their work to rebuild the town of LeiIon and reestablish it as a fortified waypoint on the High Road betwixt Neverwinter and Waterdeep. However, to make matters worse, a cadre of villains devoted to both Myrkul, god of death and the Cult of the Dragon, have risen from the Mere of Dead Men to strike out as well.
A D&D adventure for 9th-level characters

Divine Contention
The ghosts of the Swords of Leilon have returned to bring warning so you might protect their beloved town and prevent two great evils, both competing for the same prize, from wiping it from the Sword Coast once more. You must enter the Ethereal Plane, prevent the followers of Talos and Myrkul from gaining possession of an artifact of great evil, and put down the forces of not one, but two vile deities.
A D&D adventure for 11th-level characters

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Top Party Composition by Campaign – DnDBeyond

Adam Bradford DnDBeyond: “I’m going to be honest: this was really hard to look at from a data perspective right, so what I mean by that is it’s hard to figure out exactly how to chop this data up for it to be the most meaningful that we can make it all right.
These are all campaigns where party members and characters within that campaign are taking hit point adjustments, so that’s one of the best senses that we have that something is actually being played”.

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