https://t.co/iRvDpCJRGh pic.twitter.com/5nbh1BUcrUDUNGEONS & DRAGONS PLAYER: I’ve had it with these monsters. They disguise as treasure chests. They disguise as floors. One of them followed me home and pretended to be my dad. That’s it. I’m moving to space
SPELLJAMMER: An asteroid eats you
— blockchain guevara (@Ettin64) April 13, 2020
Ah, Spelljammer. I love it three thousand, but it certainly has more than its fair share of really ridiculous monsters. :p That was the whole point.
'Twas actually a design directive. No kidding.— Ed Greenwood (@TheEdVerse) April 13, 2020
Was it a “Sharknado” brainstorm or are we talking full-crazy as “Velocipastor”?
Because Spelljammer was “far-out physics” (spelljamming ships generating their own gravity field, so a sentry on deck could toss a lit cigarette to port, greet his CO, then after the officer had passed below, reach out to starboard and catch the orbiting smoke), we were told: … …go wild with monsters; the sky's the limit; if you get TOO crazy, at-the-table-game-mechanics-wise, the ditors will rewrite, you can be sure, so don't let that stop you from going full-on crazy in design. Just: no metagaming in-jokes. Don't ridicule SJ itself.
(I paraphrase.)— Ed Greenwood (@TheEdVerse) April 13, 2020