Confessions of an #rpg designer: Perfect is the enemy of good. But perfect is also the peak on the uphill path to good.
— Shawn Merwin (@shawnmerwin) December 20, 2021
Confessions of an #rpg designer: worldbuilding for an RPG is necessarily different than worldbuilding for other media. Something brilliant for a world revealed through a novel might be suboptimal for a world explored in a game.
— Shawn Merwin (@shawnmerwin) January 2, 2022