@IgorRuffinengoHowdy, Mike! Just one question: can I start a short rest while keeping concentration on a spell like Hex? Thank you! as long as you don't sleep
— Mike Mearls (@mikemearls) September 19, 2014
It seems Investigation can be used instead of Perception for detecting secret doors. Yes?
@duggage It seems Investigation can be used instead of Perception for detecting secret doors(ex Dungeon Delver). Yes? Traps? Typo? Yes, it can be. Depends on situation – perception can find physical signs, investigation allows deduction
— Mike Mearls (@mikemearls) September 19, 2014
@duggage Examples – Investigation might reveal trap door hidden beneath a rug by deducing its presence a la Sherlock Holmes
— Mike Mearls (@mikemearls) September 19, 2014
@duggage Perception might find a hidden door because of its outline in the pattern of bricks of a wall
— Mike Mearls (@mikemearls) September 19, 2014
@duggage DM call, or specified in the adventure. DC might differ, too.
— Mike Mearls (@mikemearls) September 19, 2014
It’s possible to maintain Concentration on a spell during a Short or Long Rest?
@WolfHunter83 It’s possible to maintain Concentration on a spell during a Short or Long Rest? depends if you sleep – I'd say you lose it if you do so
— Mike Mearls (@mikemearls) September 19, 2014
Suggestions for Isle of dread?
@zudensachenSuggestions for strange trinkets to be found on wandering monsters or in lairs in tonight’s 5ed game of Isle of dread? @mikemearls pls RT shrunken head with eyes that sometimes move; tooth from an unimaginable huge dinosaur; one quarter of a treasure map
— Mike Mearls (@mikemearls) September 19, 2014
Would you know why the Terrasque is missing it’s iconic Regen and immortality?
@wotc_rodney Question would you know why the Terrasque is missing it's iconic Regen and immortality. Along with a way to deal with flyers.
— Envyus (@CHoffos) September 18, 2014
@CHoffos Honestly, @ChrisPerkinsDnD is the better person to ask about that.
— Rodney Thompson (@AntarianRanger) September 18, 2014
@CHoffos @wotc_rodney The tarrasque doesn't need regeneration because it has ALL THE HIT POINTS. It's still immortal, tho.
— Christopher Perkins (@ChrisPerkinsDnD) September 19, 2014
Alignment in 5e describes things but does not define them
Alignment in 5e describes things but does not define them. A fallen paladin = breaking an oath, not alignment.
— Mike Mearls (@mikemearls) September 18, 2014
@tpvincent So at what point do we not need align grid anymore, then? At what point is it baggage from strict older versions and confusing? it's an easy way to break creatures, factions, and other parts of the world down along a couple of key conflicts in the world
— Mike Mearls (@mikemearls) September 18, 2014
@tpvincentFair enough. I may be thinking too small scale. Or too paranoid about GMs thinking Lawful Good is Honor Before Reason. Yeah, it was a big shift on my end. DMG talks about it and covers creating an alignment system for your own campaign.
— Mike Mearls (@mikemearls) September 18, 2014
@JustinDJacobson alignment is a keyword. It doesn’t do anything on its own but it interacts with other mechanics triggered off that keyword. we actually tried to avoid that in 5e – don't want personality to be a mechanic outside of roleplay
— Mike Mearls (@mikemearls) September 18, 2014
Regarding alignment & mechanics in 5e
Regarding alignment & mechanics in 5e: Think of it like a bond or trait, and consider whether you'd want mechanics to key off of them, too.
— Mike Mearls (@mikemearls) September 18, 2014
@zudensachenanother way of gaining inspiration, then? that would be a great use of it, and I can't believe I hadn't thought of that earlier.
— Mike Mearls (@mikemearls) September 18, 2014