As I am drowsily soothing a sick baby last night, about to fall asleep myself, a phrase popped into my head and wouldn’t leave: the Elemental Plane of Instagram. added to canon
— Mike Mearls (@mikemearls) March 1, 2018
Thinking about creating a spell called “Encumber” and play it with that mechanic. How do you think?
@mikemearls @JeremyECrawford Thinking about creating a spell for my wizard called "Encumber" and have it play with that mechanic. How do you think it should work? Just spit-balling here. #DnD #dnd5e pic.twitter.com/UIkpDkZ4aD
— Stefan Orban- MrDash (@_mr_dash_) April 6, 2018
Personally, would avoid directly using encumbrance rules. IMC, I’d go with Str save or be restrained, requires Str check as an action to break free.
— Mike Mearls (@mikemearls) April 6, 2018
A Ghoublin!
A Ghoublin! (Ghoull-Goblin). A cool idea thought up by my friend Clark Graves. Rawrrr! #dnd #goblin #ghoul pic.twitter.com/GUNs0ogMiV
— Richard Whitters (@WhittersRichard) April 9, 2018
dude! that’s a thoul from basic d&d!
— Mike Mearls (@mikemearls) April 9, 2018
Ed’s dwarves
I found myself quite surrounded by dwarves
All rank sweat, beard and surly bite
They were effortlessly tossing barrels around the wharves
Until a good brawl someone should ignite— Ed Greenwood (@TheEdVerse) May 1, 2018
The dragons don’t come here any more
Why not? Something dark, that the old wizard knew
But when they carried him through the old tomb door
No one was left who knew mere tale from what is true— Ed Greenwood (@TheEdVerse) April 30, 2018
Ed’s sentinel
Dragon wings went by in a vast and terrible whirl
Farewell to the sentinel on the ramparts
He swung his blade in a frantic steely skirl
In the bloody moments ere he was but scattered man parts— Ed Greenwood (@TheEdVerse) March 27, 2018
Dragon dreams dark, of foes to rend
But they’re enemies it doth not know
Unfamiliar monsters to break, not bend
For wyrms exist to make others’ lives end
Foe may rise, but foe must go— Ed Greenwood (@TheEdVerse) March 31, 2018
Though I’m called bold, for oft I go wandering
Through hollow hills and dragon-haunted lands
Too often I find myself pondering
Though kings be gone, why still I heed their commands?— Ed Greenwood (@TheEdVerse) April 4, 2018
My Barbarian has gained the Powerful Musk feat at level 6. Is the effect constant?
My Barbarian has gained the Powerful Musk feat at level 6. Is the effect constant?
— John Harper (@john_harper) April 13, 2018
Yes. It also persists in real life. Trust me. I've smelled you, John. #wrongDnD #fakeJeremy https://t.co/9lKUbkG01k
— spoilers swag (@katewelchhhh) April 13, 2018
i showed #fakeJeremy to real Jeremy (@JeremyECrawford)
him: wow
me: *hisses* this is how i see you
him: wowwww— spoilers swag (@katewelchhhh) April 13, 2018
Playing D&D today! Can the heroes exit the city alive?
Playing D&D today! The big question: can the heroes exit the city alive, as they try to sneak away with the ashes of the vampire Strahd von Zarovich? #DnD pic.twitter.com/ESGwppY78e
— Jeremy Crawford (@JeremyECrawford) April 7, 2018
In today’s D&D game, the heroes did escape the city with Strahd’s ashes, but two of them nearly died after the surprise mind flayer showed up. No one expects the surprise aberration! #DnD https://t.co/3Q5SfBacic
— Jeremy Crawford (@JeremyECrawford) April 8, 2018
Really curious – how many players do you typically have? Would help a lot when reading your tweets!
— DropTheDie (@DropTheDie) April 8, 2018
Info about my D&D campaign:
• 7 players
• Homebrew world and adventures
• Usually theater of the mind
• Don’t use XP
• Mix and match abilities and skills often #DnD https://t.co/r0rNNDkXXp— Jeremy Crawford (@JeremyECrawford) April 8, 2018
Does no xp mean u do milestones instead for levels? Also, can you explain the mix and match, that sounds really interesting!
— The Blue Ranger Can Only Be Gay (@roxasbuddy) April 8, 2018
In my D&D campaign, I don’t use XP or milestones. When it feels right for the story, I simply say, “You level up.” #DnD https://t.co/TVNuV1Q8DH
— Jeremy Crawford (@JeremyECrawford) April 8, 2018
How lethal is it? Is it more focused on character drama or the "game" aspect?
— mAc Chaos (@mAcChaos) April 8, 2018
Character-driven story, world immersion, the rise and fall of myths, narrative-driven combat—those are what we tend to focus on in my game. And laughing. Lots of laughing. #DnD https://t.co/BtkhehxoHS
— Jeremy Crawford (@JeremyECrawford) April 8, 2018
Is this not what milestone leveling is? What’s different functionally between “when it feels right for the story” and milestone’s “when characters compete significant milestones”? I don’t prejudge what a milestone will be in my campaign. In play, we discover what’s significant, what should push the characters to a new level. It’s a gut thing. You can call it milestones, but that’s a conceptual layer I don’t bother with.
— Jeremy Crawford (@JeremyECrawford) April 8, 2018
Me too. I got the idea from Green Ronin’s sadly forgotten True 20 game.Some RPG history: I co-designed Blue Rose, which True 20 was based on.
— Jeremy Crawford (@JeremyECrawford) April 9, 2018
Does character driven mean it’s not lethal though? In that, most players can rest assured that if they don’t act irrationally, they’re basically cruising?
— Gray Geist🎲 (@Gray_Geist) April 9, 2018
My D&D campaign has a character-driven story, meaning many of its events are tied to the PCs' backstories and choices, and much of the action is driven by the evolving activity of NPCs, both friends and foes. It's about characters (PCs & NPCs) making choices of consequence. #DnD https://t.co/NzNBYVLRor
— Jeremy Crawford (@JeremyECrawford) April 9, 2018
Do you intentionally limit a rogues sneak attack to only the first attack for your campaign?
RAW, Sneak Attack can only be allied ONCE per turn. That means you can only apply it once during your turn, regardless of be number of attacks you have, and on any of those attacks. Opportunity or Out-of-Turn attacks, however, can apply it again.
— Matthew Mercer (@matthewmercer) 20 aprile 2018
I was curious about your House Rules, not trying to critique. Much love 🙁 It’s all good! No house rule, Nott should have been applying it to either attack. If it was missed, it was a mild oversight. 🙂
— Matthew Mercer (@matthewmercer) 21 aprile 2018