#dnd tip for adventure design: use tropes and common frameworks to help solidify your ideas and your outline, then subvert and re-imagine them to make something new and original once you start designing. Have a great gaming weekend!
— Shawn Merwin (or a poor clone) (@shawnmerwin) March 15, 2019
I know people feel certain tropes are unoriginal but it’s a great way for people to get comfortable with #dnd adventures and especially the group dynamic; whether they’re a new party or completely new to #dungeonsanddragons I.e Dragon has the Princess, cool we know what we gotta do… But first, I've gotta ask why that owl is blue and why that guy's weapon just let out a loud sigh…
— A2L (@AY2EL) March 16, 2019
I’ll go with Dragon has the mayor, or the merchant, or anyone other than the princess. Even new players understand saving a person from a dragon. Give the princess a break… 🙂
— Shawn Merwin (or a poor clone) (@shawnmerwin) March 16, 2019