The idea of “but the adventure says,” is a vestige of old eras, and DMs have been increasingly understanding that the job is not to faithfully recreate the written word but to help create a fun experience. https://t.co/09iOVAByz7
— Alphastream (@Alphastream) August 5, 2018
“I’ve seen DMs do things you wouldn’t believe. Drow kneeling to catch a downed PC in a lightning bolt. Stalling to make a party lose a timed event. Lying about how an encounter was written. All those moments will be lost in time, like tears in the rain.” My favorite was the DM who would describe a scene, then change it based on our actions to hose us.
— Mike Mearls (@mikemearls) August 5, 2018