I think we have a tendency to overwrite adventures. Some of my favorite adventures have very simple designs and stories. The interesting parts happen at the table. We really don’t need to overthink it.
— SlyFlourish (@SlyFlourish) August 19, 2018
A good adventure leaves room for a DM to make it their own, to bring it life in a distinct way that never quite matches what everyone else does at their table. DMs are performers – don’t crowd their space with your design. https://t.co/UdFrapSadq
— Mike Mearls (@mikemearls) August 19, 2018