Do you think that the assumption of six to eight encounters per day that the book makes is being played that way in our tables? If not, how would it change the design of the game going forward?
mikemearls50 points19 days ago
No, that was a rough approximation. I think I’d tackle it by giving DMs who want to focus on combat some more robust rules for building series of encounters and tying rests into victories.
For instance, rather than take a short rest you win a minor triumph (and get the benefits of a short rest) once you have defeated X monsters in a day.
That would be an optional rule, for DMs who want to emphasize combat.Commentfrom discussion AMA: Mike Mearls, D&D Creative Director.