2 thoughts on “I wanted to know more about the development of the Conjure X spells

  1. gareth says:

    tell the player they can summon a swarm, which irrespective of size can have one action like an npc. in a party of 5-7 this willl speed things immensely, and curtail wargaming abuse (because no character should be able to visualise a top down strategic map layout in six second increments, on the fly. if thats too hash and they MUST have a bunch of critters, allow them to command one per turn

  2. gareth says:

    tell the player they can summon a swarm, which irrespective of size can have one action per turn like an npc. in a party of 5-7 this will speed things immensely, and curtail wargaming abuse (because no character should be able to visualise a top down strategic map layout in six second increments, on the fly). if thats too hash and they MUST have a bunch of critters, allow them to command one new action per turn, and have the rest rinse and repeat whatever they were last commanded…

Leave a Reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.