CommentSo far the published content has included stories tailored towards characters somewhere in the 1-15 level range. Is there a particular reason why there is no official content for the 16-20 levels? Is the difficulty at this tier too hard to gauge correctly? Is it because of the world-altering consequences those stories might entail?DMs tend to customize their campaigns more an more as their characters gain levels. It’s hard to create high-level adventures that will serve tens of thousands of DMs. Also, our research shows that a relatively low percentage of campaigns make it to levels 16+. However, that doesn’t rule out high-level content in the future. from discussion AMA with Chris Perkins (Today at 10:30 AM PST).