@ChrisPerkinsDnD What do you think of adding, say, fighter levels to a notable enemy to make it tougher?
— Rob Davis (@SwampRob) January 16, 2016
If I tweak a monster, I want the change to be simple yet something my players will notice and remember. https://t.co/qpOtVgdlyO
— Christopher Perkins (@ChrisPerkinsDnD) January 17, 2016
@ChrisPerkinsDnD @SwampRob When you tweak monsters, do you like to manifest it with physical changes that identify it as different?
— Dan Harris (@erifnevow) January 17, 2016
It depends on whether or not I want my "tweak" to be a surprise. https://t.co/GrTNalswll
— Christopher Perkins (@ChrisPerkinsDnD) January 17, 2016