Hey @ChrisPerkinsDnD I despise when my choices feel irrelevant as a player. What do you feel is biggest 'DM crime/sin'?
— Taking 20 (@takingd20) April 18, 2016
Cultivating an adversarial relationship with players. The DM should not want the player characters to fail. https://t.co/d0hD4gw3PF
— Christopher Perkins (@ChrisPerkinsDnD) April 18, 2016